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java.lang.Objectjavax.microedition.lcdui.Displayable
javax.microedition.lcdui.Canvas
net.sourceforge.mewt.list.ListCanvas
public class ListCanvas
The Class ListCanvas.
Field Summary |
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Fields inherited from class javax.microedition.lcdui.Canvas |
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DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP |
Constructor Summary | |
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ListCanvas()
Instantiates a new list canvas. |
Method Summary | |
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ImageButton |
addItem(ImageButton newItem)
Adds the item. |
ListButton |
addItem(java.lang.String label,
java.lang.String imageRes)
Adds the item. |
void |
applyTheme(Theme t)
Apply theme. |
int |
getBackground()
Gets the background. |
int |
getBorder1()
Gets the border1. |
int |
getBorder2()
Gets the border2. |
int |
getButtonBgDark()
Gets the button bg dark. |
int |
getButtonBgLight()
Gets the button bg light. |
int |
getButtonSelDark()
Gets the button sel dark. |
int |
getButtonSelLight()
Gets the button sel light. |
int |
getButtonStyle()
Gets the button style. |
int |
getForeground()
Gets the foreground. |
int |
getSelectedBackground()
Gets the selected background. |
int |
getSelectedForeground()
Gets the selected foreground. |
int |
getSelectedIndex()
Gets the selected index. |
int |
getTitleBackground()
Gets the title background. |
int |
getTitleForeground()
Gets the title foreground. |
boolean |
isStretchIcons()
Checks if is stretch icons. |
void |
processGameAction(int gameAction)
Process game action. |
void |
setBackground(int background)
Sets the background. |
void |
setBorder1(int border1)
Sets the border1. |
void |
setBorder2(int border2)
Sets the border2. |
void |
setButtonBgDark(int buttonBgDark)
Sets the button bg dark. |
void |
setButtonBgLight(int buttonBgLight)
Sets the button bg light. |
void |
setButtonSelDark(int buttonSelDark)
Sets the button sel dark. |
void |
setButtonSelLight(int buttonSelLight)
Sets the button sel light. |
void |
setButtonStyle(int buttonStyle)
Sets the button style. |
void |
setForeground(int foreground)
Sets the foreground. |
void |
setSelectedBackground(int selectedBackground)
Sets the selected background. |
void |
setSelectedForeground(int selectedForeground)
Sets the selected foreground. |
void |
setSelectedIndex(int selectedIndex)
Sets the selected index. |
void |
setStretchIcons(boolean stretchIcons)
Sets the stretch icons. |
void |
setTitleBackground(int titleBackground)
Sets the title background. |
void |
setTitleForeground(int titleForeground)
Sets the title foreground. |
Methods inherited from class javax.microedition.lcdui.Canvas |
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getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, isDoubleBuffered, repaint, repaint, serviceRepaints, setCommandListener, setFullScreenMode |
Methods inherited from class javax.microedition.lcdui.Displayable |
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addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setTicker, setTitle |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ListCanvas()
Method Detail |
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public ListButton addItem(java.lang.String label, java.lang.String imageRes)
label
- the labelimageRes
- the image res
public ImageButton addItem(ImageButton newItem)
newItem
- the new item
public void applyTheme(Theme t)
Themeable
applyTheme
in interface Themeable
t
- the tpublic int getForeground()
Themeable
getForeground
in interface Themeable
public void setForeground(int foreground)
Themeable
setForeground
in interface Themeable
foreground
- the new foregroundpublic int getBackground()
Themeable
getBackground
in interface Themeable
public void setBackground(int background)
Themeable
setBackground
in interface Themeable
background
- the new backgroundpublic int getButtonBgLight()
Themeable
getButtonBgLight
in interface Themeable
public void setButtonBgLight(int buttonBgLight)
buttonBgLight
- the new button bg lightpublic int getButtonBgDark()
Themeable
getButtonBgDark
in interface Themeable
public void setButtonBgDark(int buttonBgDark)
buttonBgDark
- the new button bg darkpublic int getButtonSelLight()
Themeable
getButtonSelLight
in interface Themeable
public void setButtonSelLight(int buttonSelLight)
buttonSelLight
- the new button sel lightpublic int getButtonSelDark()
Themeable
getButtonSelDark
in interface Themeable
public void setButtonSelDark(int buttonSelDark)
buttonSelDark
- the new button sel darkpublic int getBorder1()
Themeable
getBorder1
in interface Themeable
public void setBorder1(int border1)
Themeable
setBorder1
in interface Themeable
border1
- the new border1public int getBorder2()
Themeable
getBorder2
in interface Themeable
public void setBorder2(int border2)
Themeable
setBorder2
in interface Themeable
border2
- the new border2public int getSelectedForeground()
Themeable
getSelectedForeground
in interface Themeable
public void setSelectedForeground(int selectedForeground)
Themeable
setSelectedForeground
in interface Themeable
selectedForeground
- the new selected foregroundpublic int getSelectedBackground()
Themeable
getSelectedBackground
in interface Themeable
public void setSelectedBackground(int selectedBackground)
Themeable
setSelectedBackground
in interface Themeable
selectedBackground
- the new selected backgroundpublic int getTitleForeground()
Themeable
getTitleForeground
in interface Themeable
public void setTitleForeground(int titleForeground)
titleForeground
- the new title foregroundpublic int getTitleBackground()
Themeable
getTitleBackground
in interface Themeable
public void setTitleBackground(int titleBackground)
titleBackground
- the new title backgroundpublic void processGameAction(int gameAction)
gameAction
- the game actionpublic int getSelectedIndex()
public void setSelectedIndex(int selectedIndex)
selectedIndex
- the new selected indexpublic boolean isStretchIcons()
public void setStretchIcons(boolean stretchIcons)
stretchIcons
- the new stretch iconspublic int getButtonStyle()
public void setButtonStyle(int buttonStyle)
buttonStyle
- the new button style
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